Sunday, July 21, 2013

Humor in Video Games (and why it sucks)...

Video Game Humor (And why it sucks)
This has been a subject that I've been thinking about covering for some time now. I was originally planning on saving it until after my Guacamelee review, but after having played Scott Pilgrim extensively, I could hold it in no longer. Video game humor is in a bad place right now, and as long as writers keep relying on references as opposed to using their actual fucking brains, I don't foresee there being much more of a future in this damn industry.
Seriously, enough of this shit.
I first noticed this while I was playing Banjo-Tooie which I had just so happened to have finished at around the same time as Guacamelee, and while it did feature endless shout-outs to other Rare games, it was never done in a way that seemed pandering or idiotic. They served merely as cute little asides, as opposed to signs that the writers are a bunch of internet obsessed retards that wouldn't know funny if it rubbed its balls in their face.
Going back to Guacamelee, when I first heard about this game, I was initially excited because I couldn't wait to see what they would do with the endless possibilities in the humor that could come as a result of the setting and it's history, even if most of it would be tacos and wrestling.
Maybe that's going a bit far, but it's a start.
Instead, we got an endless supply of internet memes. When grumpy cat in a sombrero is the best you can do in terms of a joke, that's when problems start to rise. After awhile, seeing refrences to Megaman, Legend of Zelda, Castle Crashers, and the O RLY owl, I was beginning to wonder whether these were sincere shout-outs or no one at Drinkbox Studios can come up with any jokes. As a result, I began to wonder which of the humor was genuine and which of it was capable of falling under plagiarism. Other games do this as well: Scott Pilgrim vs the World; Borderlands; Duke Nukem Forever; Jetpack Joyride; just to name a few. It's gotten to the point where it's not even cute anymore and makes me feel like all of the creators are a bunch of monkeys that browse 4chan in hopes of finding funny images.
A hive of scum and villainy
As a result, it all feels dated and out of place, lacking any form of cohesion to the overall setting and narrative.
This made me take a look at other games, I thought were funny or at the very least funnier than what I mentioned. What I came up with, were a variety of games that used different techniques to get their jokes across. One of the best examples was Portal 2, and the “cake is a lie” is not one of these. In all honesty, most of the humor of the game comes from being trapped with a psychotic individual that wants you dead all the while passively aggressively threatening you.
Funny and Dangerous
Another excellent example is Paper Mario 2, a simpler title that instead relied on the ridiculousness of the situations you were placed under and exaggerated the character's dialogue and actions based around it.
Then there's this idiot
As pictured above, Lord Crump is an excellent example of this game's humor. In all essence, he's an incompetent jackass with little to no understanding of the depth of the situation and has a tendency to make things worse. It doesn't make him any less threatening, however, as he proves constantly that he is a major danger to Mario and his allies by stealing away the Crystal Stars and standing up to Bowser of all people. Yet his ridiculous appearance and manner of speaking create someone that is hard to be taken seriously, adding to the games humor.
Finally, the one game I feel did humor perfectly on all accounts was Psychonauts. What I love the most about this little title is that it uses the same humor as shows like The Amazing World of Gumball and Regular Show: taking abnormal characters and placing them in normal situations, in this case being a summer camp for psychics. You get characters with recognizable traits (foreign-exchange kid, preppy kid, the bully, bully's sidekick, etc.) but they're all given even more varied quirks with the addition of the setting and overall wackiness of the plot.
Humor is not an easy thing to write. My attempts at humor have been lukewarm in the past and I commend anyone that can successfully write humor of any kind. That being said, please developers, put some actual fucking effort into your writing. I know that making obscure references to popular culture is both easy and entertaining, but it's not what keeps a game's humor lasting and appealing. Just remember that with wit, you'll keep us laughing forever, but with references, it'll get old after five minutes.
Think the difference between this,

And this shit...

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